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member guitar Ken Yamazaki vocal, guitar David Jones drums Joe Yamazaki bass Chris Matulich MusicStories Never Told Music Stories Never Told 2013/11/1 [ Red Scare ] 1. Your Way 2. We Are The Ones 3. These Halls 4. Money Makes The World Go Round 5. East and West 6. Something New 7. Hope ( I Don t Want Your ) 8. The Only One 9. 72 Hours 10. Plastic 11. Ex Machina 12. Promise Breakers 13. Failing 14. Status Quo Producer ENEMY YOU, Willie Samuels
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上へ 病名・症状 副作用 医療関係用語 カラダの機能・名前 医学実験用語 英語で薬の名前 化学物質名中毒に関する言葉 Medscape News http //www.medscape.com/welcome/news +とりま http //www.alc.co.jp/speaking/article/kango/23.html 治療 = Cure medication 精神疾患 = Desease of mental 精神症状 = 幻覚 hallucination 妄想 delusion 慢性甲状腺炎 Chronic thyroiditis 自己免疫疾患 Autoimmune disease molecular 分子の endocrine 内分泌腺 seizures 発作 chronic 慢性的な 人生の危機 = Life s crisis 日薬 = 人薬 = 人工 Medicine 入院病棟 = an inpatients ward 強制入院 = 強制服薬 = forced 強制治療 = http //pinasan.com/english/today_study/5345 脱施設化 = post , removal, de- 精神保健医療 Mental health/Medical care 精神病院 Mental hospital 精神科医 psychiatrist 精神保健福祉士 PSW:Psychiatric Social Worker 福祉施設 Welfare facilities 患者 Patient 障碍者 Person with a disability 機能不全家族 Dysfunctional Family 快復 Recovery サードオピニオン The third opinion オープン・ダイアローグ open dialog 生活の場 life style 働き場 Work place 覚醒 Awaken 支援者 supporter 利益 benefit 受益者 Beneficiary 関係性 relationship 精神科サバイバー - Self decision or 自己決定 Self Helping 自助 Self Recovery 自己治癒力 精神科 = 精神科のことを「プシ科」という業界用語で表現することがあります。 牧畜 = stock‐farming 施設 = institution 対症療法・対処療法 = Symptomatic Treatment of ○○ エンハンスメント = enhancement 相互援助 = Mutual support お互いに助け合う = 基本原則 = Fundamental principle 人権侵害 = Human right 虐待 = Abuse 資源 = Resauce なりたい自分 = Have to be Want to be 抑圧的な = Under pressure 圧力 = Peer pressure http //www.alc.co.jp/speaking/article/kango/23.html 病名・症状 +1 診断 = Diagnosis 注意欠陥・多動性障害 = Attention Deficit Hyperactivity Disorder (ADHD) 多動性(過活動)、不注意(注意障害)、衝動性を症状の特徴とする神経発達症もしくは行動障害である。 アスペルガー症候群 = Asperger disorder 知的障害を伴わないものの、興味・コミュニケーションについて特異性が認められる、ヒトの発達における障害である。 うつ病 deppresion 非定型うつ病 Atypical depression 統合失調症 schizophrenia 自傷行為 Self-harm オーバードース Drug overdose リストカット Slash your wrists 希死念慮 Suicidal ideation 離脱症状 Withdrawal 神経症 Neurosis 不安などの不適応行動を特徴とし、入院するほど重篤ではない場合が多い状態である 心身症 Psychosomatic disease - 解離性障害 Dissociative Disorders; DD 解離性同一性障害 Dissociative Identity Disorder 心的外傷 psychological trauma 心的外傷後ストレス障害 Post Traumatic Stress Disorder、PTSD 自律神経失調症 Stress disorder パニック障害 Panic disorder むずむず脚症候群 restless legs syndrome、RLS or Ekbom syndrome 慢性疲労症候群 Chronic Fatigue Syndrome CFS 身体表現性障害 somatoform disorders てんかん Epilepsy 癌性疼痛 - 睡眠障害 Sleep disorder ナルコレプシー Narcolepsy 不眠症 Insomnia レム睡眠 Rapid eye movement sleep, REM sleep 摂食障害 Eating disorder ; ED 拒食症・神経性無食欲症 Anorexia nervosa ; AN パーソナリティ障害 Personality disorder, PD 境界性パーソナリティ障害 Borderline personality disorder ; BPD 自己愛性パーソナリティ障害 Narcissistic personality disorder ; NPD 統合失調型パーソナリティ障害 Schizotypal personality disorder 広汎性発達障害 pervasive developmental disorders, PDD 学習障害 Learning Disability, LD 読解(ディスレクシア) 知的障害 Intellectual Disability 自閉症 Autism 自閉スペクトラム症 Autism Spectrum Disorder, ASD 共依存 Co-dependency 双極性障害 Bipolar disorder 上へ 副作用 悪心 傾眠 口渇 thirst 頭痛 , 便秘 constipation 下痢 diarrhea めまい 不眠 倦怠感 malaise 食欲減退 しびれ[感] numbness アカシジア - ジストニア - 上へ 医療関係用語 Treatment 治療 drug tolerance 耐性 prognostic 予後の resilience 回復力 Cataract 白内障 prescription 処方 Efficacy 効能 Side effect 副作用 Immune system 免疫機能 Contraindications 禁忌 Threshold 閾値 adherence 服薬コンプライアンス plague 伝染病 悪影響 Adverse effect 評価 Assessment メタアナリシス Meta-analysis 利益相反 Conflict of interest 添付文書 Package insert 半減期 (薬学) Biological half-life、elimination half-life ぜんそく Asthma ぜんそく Anatomy 解剖学 上へ カラダの機能・名前 +身体 extrapyramidal = 錐体外路 gastric juice = 胃酸 mucus = 粘液 Neurotransmitter = 神経伝達物質 ジストニア dystonia パーキンソン病 Parkinson s disease = hillside akathisia 機能的電気刺激 = unctional Electrical Stimulation 上へ 医学実験用語 +よし 臨床試験 = Clinical trial ハミルトンうつ病評価尺度 = hamilton depression rating scale = http //seseragi-mentalclinic.com/dephamd/ 二重盲検法 = Double Blind Test http //kenko-tips.com/articles/double_blind_test/ 薬や治療法などの性質を、医師(観察者)からも患者からも不明にして行う方法 偽薬対照試験 Placebo-controlled study ランダム化比較試験 RCT:Randomized Controlled Trial 認知行動療法 Cognitive behavioral therapy 電気けいれん療法 ECT(electroconvulsive therapy) 電撃療法・電気ショック療法 EST(electro shock theraphy) 賦活症候群 (ふかつしょうこうぐん、またはアクチベーション・シンドローム、英 Activation Syndrome) SSRIなどの抗うつ薬の副作用の一種で、中枢神経刺激症状の総称である。初期刺激症状とも呼ばれる。| セロトニン症候群 抗うつ薬類を服用中に脳内セロトニン濃度が過剰になることによって起きる副作用である ミオクローヌス(myoclonus)、ミオクロニー(myoclonic)、ミオクロニアは、 自分の意志とは無関係な運動を起こす不随意運動の一つである ベンゾジアゼピン離脱症候群 Benzodiazepine withdrawal syndrome 上へ 英語で薬の名前 +クスリ 精神安定剤 Tranquilizer 抗うつ剤 Antidepressant 抗不安剤 Anti-anxiety drug/Minor tranquilizer 抗精神剤 Anti psychotic drugs/Major tranquilizer 選択的セロトニン再取り込み阻害薬 Selective Serotonin Reuptake Inhibitors, SSRI セロトニン・ノルアドレナリン再取り込み阻害薬 (SNRI) 三環系抗うつ薬 Tricyclic Antidepressants, TCA 抗ヒスタミン薬 = Antihistamine 非ベンゾジアゼピン系 = nonbenzodiazepine 睡眠導入剤 Hypnotic、Soporific、Sleeping pill ハルシオン ジプレキサ パキシル ソラナックス アルプラゾラム(化学成分) メイラックス ゼプリオン = Paliperidone リスパダール 化学物質名 +ブッシツ propranolol https //en.wikipedia.org/wiki/Propranolol ベンゾジアゼピン Benzodiazepine エチゾラム Etizolam デパスの化学成分 田辺三菱製薬が作ってる Methamphetamine メタンフェタミン 日本では商品名ヒロポン Methylphenidate メチルフェニデート リタリン・コンサータの成分 amphetamine アンフェタミン 「頭の良くなる薬」として乱用されている事例が報告されている[ セロトニン ドーパミン ノルアドレナリン = ヒスタミン = 上へ 中毒に関する言葉 Addicts deaths 中毒死 The number of addicts 中毒者の数 The addictive effects of mental drug 精神薬の中毒症状
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I understand. And you think the Dreamcore will be able to handle that? All right, boys. Move out. You two head in that direction. This doesn t look like any those creatures walking around. It must be a different species. First examine There must be some combination needed to open the door. I ll just try something... April trying to use music door without knowing how to open it Grubber Oy! Anyone there? Vinnie can see or hear Zoë first time If only I had a handle for the window, I could probably open it. Examine without handle again The handle on this window looks a bit wobbly. I took the handle off. Window handle It s the handle from the bathroom window. Clim through That ladder leads up to the third floor fire escape. Dirty sheet Filthy towel That s one disgusting towel. I don t think that sheet s ever been washed. Makeshift rope Ugh. Yucky. I don t want to know what this towel s been used for. Hva faen... Vinnie! Hey! Vinnie! Hjelp! Faen. Help me! Vinnie! Need some help here, man! What are you yappin about this time, Ivar? Uh...jente. Faen― Cut the friggin yibbo talk and speak English, you stupid Norse. Faen, Vinnie! Need help! That goes back into the main cave. It doesn t look like there s any way for me to open it. I keep thinking I ve seen a creature like this before. But where? Could this be the ancestor of a species in Arcadia? It s a strange, alien symbol. I ve never seen anything like it. North symbol I can t remember seeing a rune like this before. West Symbol If Na ane was here, maybe she could decipher this. South symbol For some reason, I don t think these symbols were created by the creatures that live here now. East symbol I have no idea. It s all so strange. It must be magic? Magic Dreamcore Dreamer System test... System test Do you wish to do some system test? Goto main menu Goto MainMenu Goto the main menu Save checkpoint Load checkpoint teststring start test conversation Display and hide text Hey, jackass! You cannot attack a tea pot! The chapter is in the range [0.00 - 1.50] Chapter 0.00-1.70 return The chapter is in the range [1.6,2.0] Chapter 1.60-2.00, 3.00-4.00 COPYRIGHT FUNCOM 2006 Resume Game Save Game Debug locations Test Scene Audio Whirlybird sound Fire barrels Rain on water This setting is not supported by your system. Text Audio The Azadi are coming farther and farther north. We kill ten, another twenty appear. So we kill them, too. They re not invincible. That s not the way to stop them, Brynn. We need a better plan. Our sources in the city may have information. I hope so. But we need to focus on getting the supplies and bringing them back to the swamplands. They are all depending on us. If another moon passes, the children will be at risk. If they should fall ill... Na ane is right. We go back as soon as we have what we came for. We ll be cautious, Chawan. Now we continue. Another few days due south, and we ll see her. I can t wait to see the city! If it s anything like you ve described, April, it must be amazing. It s been a long time. Things change. I smell the enemy. They are close. Okay. Na ane? You divert their attention when they get close enough. Brynn? Stay behind Chawan. I can handle― I don t care if you wield your sword like an Ygainon bladedancer. We re not at home. We don t have the advantage. Follow my lead, Brynn. Your blade will taste blood today, worry not. Let the smoke clear before you attack. The toxins lose their effect quickly, but you should still not breathe them. Got it. Hey, Chawan? What do they smell like, the enemy? Hush. One down, a continent to go. Good work! Hah. Ha! Ha un! Che ta! Zu on! Nng! Uh. Go back to the hell you came from, Azadi. This is for my people. My sister will tear your soul to pieces in the afterlife. Ee-ya! You call that fighting? Westlander scum! Watch out! It is done. Zoë! Thank God, I m so relieved to hear your voice. Are you okay? Where are you? I m outside the walls, in an alley. I can t see any signs. Just a moment, I ll pull you up on my... What? Oh. My friend Liv, she installed some kind of shield for my mobile. She said it makes me invisible. It s amazingly effective, top grade stuff. I really need to meet this friend of yours. I think she d like you. Look, I want to get as far away from this place as possible. You can crash at my place tonight. There s not a lot of space, but you ll be safe there. The first thing you need to do is find the boardwalk... Charlie must know more than what he s letting on If there s anything you can tell me, anything at all... I don t know where else to go. Please. Jericho has powerful connections. If I tell them you refused to help me, they won t be very happy. He s hiding something, I know it If I didn t know any better, and if I thought you were stupid enough to pull that kind of shit in here, I d say you were threatening me. I m just warning you. If you know something, you d better tell me. Or else...what? You sue me? You torch my club? You sic the Corps on me? The EYE? You don t think I have powerful connections, girl? Do you have any idea who comes into this place, the people I mingle with? The next time you come into my place and threaten me, I ll have you thrown out. This time, I m just gonna ask you to leave. Please, don t― Apologise This has gone too far already Sure you will. And tomorrow morning The Hand That Bites will run an interesting story about this bar. Challenge Unless he tells me what he knows, I m not giving up What? (Laughs) Are you serious, girl? Points for effort, though. I m impressed. If you have any information, it would be worth a lot to me. Bargain I m sure he knows more than what he s letting on Is that so? Like, what, money? Or are you offering me something else. Like yourself. My advice to you, girl, is never threaten someone unless you re ready to follow through on the threat. In your case, that means never threaten anyone. Ever. Your friend Jericho, he was here last night. He wanted to meet face to face. He told me, some things shouldn t cross the Wire. He wanted some information about a place I used to live in called the Border House. Thanks...I guess. Here s a tip, though. Take it or leave it, your choice. Good. Your friend Jericho did drop by last night. He wanted to meet me in person. I...I m not― You don t need to answer that, girl. I get it. You must love this guy a lot. That s all I needed to know. Look, your friend, he was here last night. He said some things shouldn t cross the Wire. He wanted to know about this place I used to live in, place called the Border House. The Venice Academy of the Visual Arts. It was famous. Still is, but...for very different reasons. Back then, it was the best art school in the city. After the Collapse, I lived uptown for a while. I needed to get as far away from Venice as I possibly could. Different world, different times. The Collapse changed a lot of things. Hell, it changed everything. What did you study at the Academy? VAVA It would be interesting to know what Charlie studied at the Venice Academy of the Visual Arts Heh. I ll tell you, if you promise not to laugh. I studied dance. You did? I was a kid. I believed that with enough passion, I could do anything I wanted. I had such faith in myself and in the world. But faith and passion alone will only carry you so far before reality sets in. When that happens, you ve got to face up to the facts. Your life ain t gonna turn out the way you hoped it would. And your dreams... They don t matter so much anymore. You lose faith, but...life goes on. Besides, look where it got me in the end. I ve done well for myself. I m a happy man. Use pressure release handle Examine pressure release handle Open cover Examine cover Examine mailroom door Examine sliding doors Examine Touch Screen Use Touch Screen Examine Lab Doors Open Lab Doors Jama Sharif Roberto Jawhar Karen Awad Fatimah Carlita Yacob Usman Iqbal Nina Hannah elgwan Systems Sound Config Stereo (Software) Headphones (Software) Dolby Surround (Software) SRS Circle Surround (Software) 4.0 channel discrete (Software) 5.1 channel discrete (Software) 6.1 channel discrete (Software) 7.1 channel discrete (Software) 8.1 channel discrete (Software) Directsound 3D (Software) EAX 2 (Hardware) EAX 3 (Hardware) EAX 4 (Hardware) Sound Block Automatic Apply changes Anti-aliasing quality None Anti-aliasing quality %d Action 4 Action 3 Action 2 Action 1 Camera Camera behavior Camera horizontal axis Camera sensitivity Camera Stick Camera vertical axis Cancel Changes Character movement sensitivity Cursor sensitivity D-Pad Default Config Effects Volume Fixed behind Focus Field sensitivity Effects Quality Graphics Quality Heavy Attack High Interaction Inventory Inverted Keyboard Light Attack Low Master Volume Mouse Mouse mode Mouse overall sensitivity Move Down Move Left Move Right Move Up Movement Movement Stick Music Volume Next Focus Normal Normal (4 3) Off On Pad Pause Press key to re-assign to %s Prev Focus Release the pad. Release the stick. Reset to defaults Sneak Sneak Mode Settings will take effect next time you start the game. Speech Volume Subtitles Test Joypad Toggle Focus Toggle Menu Toggle Mobile Toggle Pause Tutorial Ultra Video Vertical Sync Widescreen (16 10) Widescreen (16 9) Press and release the %s button. Push and hold %s forward. Push and hold %s to the left. None Launch Xbox Dashboard You do not have enough space to save games. Continue without saving? Your Xbox doesn t have enough free blocks to save games. You need %d more free blocks. Continue without saving or launch Xbox Dashboard to free more blocks? Quit Game over. Reload last saved game? Reload Main Menu Really quit Dreamfall? Press again to skip Save And Quit You will lose any unsaved progress. Quit to Main Menu Give Up Aspect Resolution Device Loading saved game. Quitting to Main Menu. Quitting to desktop. Warning! Starting a new game will overwrite the current autosave. Warning! Continuing will overwrite the selected save game. Unable to load softwrap.dll, you should check your installation. There is an error with your license file, you should check your installation. You have reached the end of this trial. You need to buy the game before you can continue. Buy Reza Temiz. Apartment eight. First examination Who gets mail these days? I mean, really. Second examination I don t think Reza s received any mail in the five years he s lived here. knock on door open door examine door climb through I probably owe you my thanks for saving my life. Helena Chang look at door Reza s apartment. She s not breathing! I need to get her to a hospital... Where the hell is Reza? Look at vending machine After I learned about bioneering, I never wanted to eat vending machine food again. Fresh water, courtesy of the Bingo! Corporation. Laced with plenty of addictive hallucinogenics. Uh, no. I don t think so. I don t drink Bingo! water. Drink water use door The finest in Japanese toilet technology. I ve had some good times in this shower. I ve spent a lot of nights in that bed. It s very comfy and...bouncy. Nothing but the best for Jericho . These screens and consoles must have cost a fortune. Reza usually sticks to notepads and his mobile when he s working. The console s mostly for research...and fun. Knowing Reza, there s only beer and leftover pizza in the fridge. Examine fence The gate s locked with a chain and a padlock. Both of them look pretty new. First try Still locked. What was I expecting? Second try I m guessing that s the front entrance to the Victory Hotel. Not very inviting, is it? This window probably leads into the hotel basement. Excuse me, are you Charlie? Hi Zoë, right? You said you re a friend of Jericho s? Talk to Charlie Commando The Chinaman Vinnie Ivar Lorayne Marcus Emma Examine Sela That receptionist is looking a bit high-strung. Examine Helena She s trapped! And it looks like there s a build-up of gas in the laboratory. Look at before attempting door She s trying to tell me something. Look at after attempting door By the look of things, I need to get her out of there. Quickly. Look at after releasing pressure Looks like she s okay, but we still need to get out of here. Look at after rescue Close door You have to push the elevator call button. Get into elevator Look at documents Pick up documents Notepad I see the notepad. Examine in safe Twin A Twin B Are you talking to me? He s selling...something. I can t make out what, though. Lockpick Cut chain Axe It s an axe. The door looks very new, and there s...blood all over it. And someone s handprints. It won t budge. Axe handle It s the broken handle from the axe. It s just a bunch of filthy rags. Rag Smell I don t know what that s for. Okay, I get it. It s like a lighter. Examine used The tank is empty. I don t have anything to fill it with. Use without kerosene in inventory It s a metal can. That one s got petrol in it, I think. It smells like...petrol. Smelling kerosene can Torch It s just a dark hole. Examine unlit There s a small flame in there. Examine lit Burning torch It s a can. I think there s just water in that one. I don t smell anything, but there s definitely something inside. Water, maybe. Smelling kerosene can with water It s a rusty old can. Examine before smelling Examine after smelling That s...Reza s lighter... Reza s lighter MISSING TEXT! EXAMINE CRUMPLED PAPER. It s some sort of security system. Looks like it controls the building s surveillance cameras. I can t access this console. It s locked. Use without password Look at fuse box MISSING TEXT! EXAMINE FUSEBOX. Someone s rehydrating and heating a pizza. Looks like there s still a bit left on the clock before it s done. Front door. It s connected to a biometric reader. I can t get out that way. The little girl... She was pointing at that closet. What could it possibly mean? Pick up videograph It s an old videograph. Is that...Charlie? Examine before pick up Videograph What the fuck are you doing here? This is my room! Get back to― Start I ll check around, see what I can find. So tonight, The Fringe? You re not trying to con me or anything? Hey, you re back. Greetings We apologise, but there are no available taxis in your area. Please try again soon. Benrime said I would find this Blind Bob guy right outside. Could that be him? He looks blind. Examine beggar Alms fer a poor old blind bastard with na home na hearth? Minstrum Magda Could that be Crazy Clara? I don t see anyone else around. Examine before talk far Hi there, are you Craz― Uh, are you Clara, by any chance? Minstrum Magda. I finally found her. Examine Magda Good morning, dear. You look hungry. Do you want some soup? First encounter Psst! Hey... Hey! I wonder how long it takes for taxis to arrive in this neighbourhood. It s not responding. I hope that s just because there aren t any taxis available. Push button There s a call button here. No answer. spyder What a mysterious, and completely irrelevant, door. He s eating porridge. Zoë examines Brynn MISSING TEXT! ZOË TALKS TO BRYNN IN MAINHALL I think there s something or someone inside the cage. I see you got your baby back. Returning the pet The ghetto s closed by order of the Office of the Emissary. Spice Merchant Hello, hello! Ah, what a wonderful morning we re having. How may I be of service today, young lady? Spices Mulled wine There s red wine boiling in that cauldron. He doesn t look very happy. Initial It s closed. Step back. Mmh. MISSING TEXT APRIL EXAMINES SCAFFOLDING LADDER. Hooded Man Sister Sahya Give mulled wine Ghetto s closed You can t come through here. There s a curfew. The ghetto will reopen in the morning. So what are we doing tonight? All right, so tell me about the tower. Will you need any assistance tonight, April-an? Where are you going at this hour? Examine Benrime Talk to Benrime Open Front Door I need to find a way onto the scaffolding...but not until I ve taken care of that guard. Climb scaffolding PLACEHOLDER APRIL CLIMBS THE SCAFFOLDING AND FINDS SAHYA S OFFICE. The scaffolding leads all the way up to the bridge between the tower and the new barracks. It s a biometric scanner, probably linked to some primary authentication mechanism, like a voice code or an access card. This must be Damien Cavanaugh s office, and that s the only person I see in here, so...Damien? Hello? Can I help you? All right, Zoë, so you know what to do? That maintenance bot is working on the wall. PLACEHOLDER FLYING WITH AID FROM GARDENING TOOLS. Damien? It s Zoë. Brian Westhouse Well, I ll be damned! Hiro Obaasan She hasn t spotted me yet. He looks a bit glum. Touching the exhibits will trigger the alarm. That looks like a vending machine. Give gum Thank you! It s really good. Give videograph Use mobile Mobile Knock out Reza s not home. After knocking on door Open/close shower door Reza? Reza! Stay out there! I m looking for the package! Examine door clamp
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Black Orc / Chosen / Marauder / Witch Elf / DoK / Squig Herder / Shaman / Zealot / Sorceress / Magus Black Orc ▲上へ [Arm Breaka] Rank21+ Requires 5 Points in Da’ Brawler Mastery Ailment/Path of Da’ Brawler/Level 40 25 AP/5 range/Instant/10s CD Leads to da Gud Plan! Deals 112 damage. Removes 50 Action Points over 5 seconds. Chosen ▲上へ [Withering Blow] Rank14 / AP Drain Rank17+ Damaging/Path of Dread/Level 40 35 AP/5 range/Instant/10s CD You release chaotic energies through your blade, withering your opponent s limbs causing 112 damage and removing 30 Action Points. →[Feed on the Weary] Requires 3 Points in Dread Mastery Buff/Path of Dread 1 Slot Career Tactic/Passive Withering Blow will now drain 40 Action Points, and you will gain as many action points as the victim lost. [Dreadful Terror] Rank21+ Requires 5 Points in Dread Mastery Buff/Path of Dread 20 Action Points/No range/Instant cast/4.5s CD May only use one Chaotic Aura at a time. The power of the Warp encases you in a terrifying visage. All enemies within 30 feet will lose 9 Action Points every 3 seconds. This curse will last until another curse is activated, or this curse is toggled off. After this, the curse will linger for another 12 seconds Marauder ▲上へ [Draining Swipe] Rank29+ Requires 13 Points in Savagery Mastery Ailment/Path of Savagery/Level 40 30 AP/5 range/Instant/20s CD Requires Gift of Savagery You quickly rake your target twice, dealing 112 damage with each hit. The victim will regain action points 50% more slowly for 10 seconds. [Force Of Will] Rank12 Buff/Core Ability/Level 40 Rank 2 Morale/No range/Instant/60s CD You stare down your opponent, draining 200 of their Action Points into yourself, and reducing their Strength by 160 for 30 seconds. [Exhaustive Strikes] Rank23+ Requires 7 Points in Savagery Mastery Buff/Path of Savagery 1 Slot Career Tactic/Passive Any time you critically hit an enemy while Mutated,they will lose 40 Action Points. Witch Elf ▲上へ [Kiss Of Betrayal] Rank35 Buff/Path of Treachery/Level 40 20 AP/5 range/Instant/10s CD Builds 1 Blood Lust You stab into your target for 150 damage, and their blood sticks to your corrupted blades. For the next 2 minutes, all of your attacks have a 25% chance to deal an additional 10 damage to your target. The unnatural venom will absorb your victim s life force, stealing 10 Action Points from the enemy and giving them to you. You may only use a single Kiss at a time. [Force Of Will] Rank12 Buff/Core Ability/Level 40 Rank 2 Morale/No range/Instant/60s CD You stare down your opponent, draining 200 of their Action Points into yourself, and reducing their Strength by 160 for 30 seconds. [Overwhelming Dread] Rank31+ Requires 15 Points in Treachery Mastery Debuff/Path of Treachery Rank 4 Morale/No range/Instant/60s CD All enemies within 30 feet instantly lose 125 Action Points, and will regain action points 50% more slowly for the next 10 seconds. [Baneful Touch] Rank23+ Requires 7 Points in Treachery Mastery Buff/Path of Treachery 1 Slot Career Tactic/Passive Any time you attack an enemy from the sides or rear, there is a 25% chance that the victim will lose 40 Action Points. Disciple of Khaine ▲上へ [Pillage Essence] Rank29+ Requires 13 Points in Sacrifice Mastery Damaging/Path of Sacrifice/Level 40 30 AP/5 range/Instant/10s CD Builds 45 Soul Essence A strike into your target s soul which deals 225 damage and causes them to lose 50 Action Points. You will gain additional Soul Essence for most of the action points that the enemy lost. [Horrifying Offering] Rank17+ Requires 3 Points in Sacrifice Mastery Buff/Path of Sacrifice 1 Slot Career Tactic/Passive Consume Strength will now also cause the victim to lose 50 Action Points. →[Consume Strength] Curse/Path of Sacrifice/Level 40 25 AP/5 range/Instant/5s cooldown Builds 25 Soul Essence A Crippling attack which deals 112 damage and reduces your enemy s Strength by 80 for 20 seconds. Your defensive target s Strength is increased by 80. Squig Herder ▲上へ Shaman ▲上へ [Yer Not So Bad] Rank9 Ailment/Core Ability 40 AP/100 range/2s cast/20s CD Gork s Waaagh! reduces cast time. Steals 180 Action Points from your target over 9 seconds. [You Weren t Using Dat] Rank36 Debuff/Core Ability Rank 3 Morale/No range/Instant/60s CD Removes 100 AP from each enemy within 30 feet, and gives 50% of the stolen AP you. Zealot ▲上へ Sorceress ▲上へ [Vision Of Torment] Rank35 / AP Regain Rank35+ Curse/Path of Calamity/Level 40 35 AP/100 range/Instant/No CD Builds 10 Dark Magic Has a chance to cause a Backlash! A Curse which causes the enemy to lose 30 Action Points over 5 seconds. When this effect ends, they will suffer 248 Spirit damage. →[Vision Of Domination] Requires 3 Points in Calamity Mastery BuffPath of Calamity 1 Slot Career Tactic/Passive When Vision Of Torment ends, you will regain 50 action points. [Siphon Power] Rank12 Buff/Core Ability/Level 40 Rank 2 Morale/100 range/Instant/60s CD Steals up to 200 action points from your target and gives it to you, and reduces your target s Intelligence by 160 for 30 seconds. [Soul Stealer] Rank31+ Requires 15 Points in Agony Mastery Damaging/Path of Agony/Level 40 Rank 4 Morale/100 range/Instant/60s CD Your target and all other enemies within 30 feet of them suffer 1200 damage and lose 125 Action Points. You gain 1200 health and 125 Action Points. [Grasping Darkness] Rank15+ Buff/Core Ability/Level 19 1 Slot Career Tactic/Passive Doombolt and Chillwind will now also cause the victim to lose 20 Action Points, and will reduce their Strength, Intelligence, and Ballistic Skill by 57 for 10 seconds. →[Doombolt] Damaging/Path of Agony/Level 40 30 AP/100 range/3s cast/No CD Has a chance to cause a Backlash! Builds 10 Dark Magic A massive burst of dark power which deals 600 Corporeal damage to your target. →[Chillwind] Curse/Path of Calamity/Level 40 35 AP/100 range/Instant/No CD Has a chance to cause a Backlash! Builds 5 Dark Magic A Curse which deals 549 Corporeal damage to your target over 9 seconds. Magus ▲上へ [Instability] Rank25 Damaging/Core Ability/Level 20 40 AP/100 range/Instant/10s CD You force so much power into your daemon that it explodes from within, dealing 166 Spirit damage to all targets within 30 feet. The lingering taint will drain 30 AP a second from any targets standing in the blast area for 10 seconds. [Siphon Power] Rank12 Buff/Core Ability/Level 40 Rank 2 Morale/100 range/Instant/60s CD Steals up to 200 action points from your target and gives it to you, and reduces your target s Intelligence by 160 for 30 seconds. [Soul Leak] Rank26 Requires 15 Points in Havoc Mastery Damaging/Path of Havoc/Level 40 Rank 4 Morale/100 range/Instant/60s CD Deals 2394 damage over 10 seconds and gradually removes opponents AP.
https://w.atwiki.jp/prototype_game/pages/24.html
THE WHEELS OF CHANCE Go to Dana s Safe House. Dana Does the name Karen Parker Dana I have her adress from the laptop. Dana Alex, be careful. EVENTS EVENT MARKER are displayed on the MINI-MAP and PAUSE SCREEN MAP. All completed EVENTS award BRONZE, SILVER or GOLD medals. Achieving GOLD in ALL unlocks PLATINUM LEVEL EVENTS. There are the most challenging EVENTS- complete these for large EP awards. New EVENTS are unlocked as you progress through the game. EVENTS are a grate way to acquire EP for purchasing new POWER, MOVES and ABILITIES. CONTACT KAREN PARKER Go to KAREN PARKER S APARTMENT. 汚染地域に到着 Alex This is not looking good... 巣に到着 BLACK WITCH Alex They re distracted Kalenのアパートにて Alex Karen Parker. Kalen I Alex I should be Alex Right now. Kalen You need to get us a vehicle. Alex ACQUIRE AN APC TO TRANSPORT KAREN PARKER CONSUME a SOLDIER to LOCATE a MILITARY BASE Alex That red WEB Cptn Chales Conley. Parker、Kalen I, DOB 1/176, Do Direcctor Genotyping, Level D access. Reported to Director Subject has to be detained GO to the MILITARY BASE. HINT BASE INFILTRATION To ACCESS the IDENTITY SCANNERS, you need to CONSUME a COMMANDER and ASSUME HIS FORM. USE STEALTH CONSUME to discreetly CONSUME when other ENEMIES are nearby. CONSUME the COMMANDERS to ACCESS the BASE. ENTER the BASE in COMMANDER DISGUISE. Base内にて Alex I don t know how to operate this vehicles. Hint BASE INFILTRATION You need to CONSUME an APC DRIVER to gain the ability to HIJACK and DRIVE an APC. MILITARY BASES house KEY PERSONNEL that can be CONSUMED for UPGRADES. VISIT BASES frequently to IMPROVE or ADD SKILLS. CONSUME an APC DRIVER. WEB GySgt Mark Mead E Welcome to Marine Training Center In the When you vedone here, you l be avle to It your job to Hint Hijacking Armor You ve unlocked the ability to HIJACK and DRIVE ARMORED VEHICLES. Exit the BASE. GET INTO an APC. TEST OUT THE APC HIJACK a nearby APC. GO to the INFECTED ZONE to test the WEAPONS. Alex USE the APC to KILL the INFECTED. Alex OK, Targetting system? Main gun? RESCUE KAREN PARKER RETURN to KAREN PARKER S APARTMENT DESTROY the HIVE before picking up PARKER. PICK UP KAREN PARKER. GET PARKER to SAFETY. 連れてった後 Alex Did I tell you - Karen and I were Karen worked at Gentek I know now... feeling Elizabeth Greene Get to Greene, find out Alex I knew we were conected. But I had Karen.
https://w.atwiki.jp/riftinfo/pages/271.html
CULT SAGA The Saga of the Endless has seen a bunch of tweaks to make this line more group friendly - Securing Source Now only requires one trip into Expert Deepstrike Mines. - Way of the Paragon Quest item drops and objectives now update for all group members at once. - Repiecing the Defractionary Collecting the Defractionary now updates all group members. - On the Trail of Evil Bones of Nestor reduced to a standard elite mob. Seeking Nestor Troweller in Stonefield now updates all group members. - Darkblade Aberrant Growth has been rebalanced to a standard elite mob. - Way of the Paragon Enq and Gan reduced to standard elite mobs. - The Means of the Endless Quest indicator now covers all of Smith's Haven. - Neddra's Legacy Seeking out Neddra's Vault no longer shows a map indicator outside of the world map. Life Saga quests now have additional location indicators. Trophies of Death Can now be updated on any Death Rift that grants experience. Free Their Souls Fixed an issue with the Aelfwar not counting for quest credit in Ravenna. ZONES The Ancient Wardstone mechanic has been removed, and any related Achievements for these have been moved to the Legacy category. We'll be reworking some of the content related to the Wardstones as regular quests. DROUGHTLANDS Stealthed players should no longer be randomly revealed in Mordant Knoll. Battle Royale Increased the health of the Arcane Hand who show up to help you. Ant Farm is now available separately from the Ancient Wardstone, and is available to both Guardians and Defiants. GLOAMWOOD If you manage to die in the two seconds it takes Gwyddon Duskenleaf to remove the Hag's Curse, just revive and speak with him to give it another try. IRON PINE PEAK Iron Pine Melange is now available for purchase from, where else - Iron Pine merchants! The quest flow in Dayblind Hollows has been completely revised. The content of the quests remains unchanged, but the number of trips into this area has been reduced from five to two. The respawn time of creatures in this scene has been increased. Zone Event Planar Chill Fixed an issue where the quest counter could end up out of sync with the number of bulwarks in the zone. Earn Your Keep, In You We Trust Changed the requirements for these quests so the story flow makes more sense. Paving the Way Turned down the thunder spawners outside of Howling Caves. Removed a single, taunting, impossible-to-get twisted artifact location from Iron Pine Peak. MOONSHADE HIGHLANDS In Plain Sight Players can no longer get stuck in the Cloaking Device or fall under the world after they kill the Abyssal Watcher. The Key to it All Players will no longer get a surprise teleport into the rock on occasion. Players can now return to their corpse if they die on the roof of Hammerknell Fortress. Essential Extraction Fixed a visual issue that occurred if you died while channeling the item used for this quest. Burn the Offerings The cages required for this quest now all spawn within the quest area indicator on the map. The major versions of the Rifts 'Hand of Gorvaht' and 'Heralds of Gorvaht' now update the Moonshade Highlands Defender achievement properly. Made the zone puzzle in Moonshade Highlands more forgiving to help players with higher latency. SCARWOOD REACH Now with more greenery! The look and feel of Scarwood Reach has gone through an art update. Corpsegrinder no longer hides out underground, making him less difficult to find. Payment in Kind There should now always be enough Shatterbone Casters within the cave to update this quest. On the Books Cleaned up the presentation of this quest on the NPC you need to speak with - it is no longer a Runecrafting Trainer with a huge list of options shown. Fixed various cases where some Guardian quests in Sagespire could be blocked. Reduced population density and respawn rate in many areas of southern Scarwood Reach. Unexpected Intervention Can now be completed reliably. Gorefang Wranglers are more numerous in Auld Warden. SHIMMERSAND An End to Reinforcements The quest credit radius for sealing the Earthen Portals has been increased. Spies Among Us Had a chat with those cowardly goblins to prevent only one appearing at a location instead of two. Wardens of the Order Fixed an issue that occasionally prevented the griffons from appearing when summoned. Miracle of Modern Magic No longer a timed quest. Rift A Debt of Air Made the stage 2 objective and Rift mob names actually match. Changed the Cockatrice fight sequence to rely on buffs rather than inventory items. SILVERWOOD Raw Materials Fixed the occasional infestation of invisible treants. Out In the Field The Advanced Nature Students are now slightly more resilient. Reduced the frequency of sapling adds spawned by Kongeegon. The major versions of the Rifts 'Maelow's Host' and 'Maelow's Horde' now count correctly toward the Silverwood Defender achievement. STILLMOOR The Past Should be able to complete this quest more consistently after subduing Tigram Stillstep. DUNGEONS AND RAIDS Bosses in Gilded Prophecy and the Drowned Halls drop 3 Marks of Ascension rather than 2. Tier 2 Expert Dungeon Dailies (the random dungeon quest via LFG tool) now award a Mark of Ascension in addition to the normal Plaques of Achievement reward. A handful of new items have been added to Expert Dungeons. CHARMER'S CALDERA Caelia the Stormtouched Reduced radius of Whirling Tempest. Caelia the Stormtouched Removed the stun effect from Shocking Paralysis, but the ability now hits one additional target. FOUL CASCADE Expert Fixed a bug where players could be stuck in combat after a reset of Tephra Lord Mafricos. RUNIC DESCENT Runeguard notoriety from Runic Descent now extends through Glorified. PVP Favor and Prestige rewards have been turned up to 11 with the introduction of PvP Rifts and Warfront Weekends. We do expect to turn these down, so enjoy the temporary boost! Lost Hope, Incapacitate Cannot be used to interrupt other players while they are immune to interruption effects. Break Free [All PvP Souls] Now removes the Disarm effect. Usable objects that will flag you for PvP now have a unique mouseover cursor. Favor rewards have been increased for all daily PvP quests. Favor and Prestige have been increased for open world “Kill Players” daily quests. Additional Achievements and titles have been granted for PvP actions in Stillmoor, Iron Pine Peaks, and Shimmersand. A new Achievement and title have been added for completing all of the Warfront meta Achievements. Prestige, Favor, Experience, and Notoriety rewards are doubled when earned in Alternate-Mode Warfronts. Achievement credit for standard Warfronts cannot be earned in Alternate-Mode versions. Open-world quests requiring you to kill players for The Unseen and The Order of the Eye now grant more Notoriety. Additional fixes to characters being feared through the world. Addressing issues with healing in PVP focusing on instant and passive healing, reducing the effectiveness of healing for targets involved in PVP combat. This should help with a number of issues related to general Cleric survivability and effectiveness. These changes only affect active PVP combat, they have no impact on normal PVE gameplay Chloromancer Reduced the healing effectiveness of Bloom and Essence Surge when the target is in PvP combat. Druid Reduced the effectiveness of Balm of the Woods when the target is in PvP combat. Justicar Reduced the healing effectiveness of Doctrine of Loyalty, Doctrine of Bliss, Doctrine of Righteousness, Reparation, Reprieve, and Salvation when the target is in PvP combat. Necromancer Reduced the healing effectiveness of Soul Purge when the target is in PvP combat. Purifier Reduced the healing effectiveness of Healing Blessing, Healing Flare, and Latent Blaze when the target is in PvP combat. Sentinel Reduced the healing effectiveness of Healing Breath, Marked by the Light, and Vigilance when the target is in PvP combat. Shaman Reduced the effectiveness of Glory of the Chosen when the target is in PvP combat. Warden Reduced the effectiveness of Healing Spray, Orbs of the Stream, Orbs of the Tide, and Soothing Stream when the target is in PvP combat. Dominator Reduced the damage of Split Personality's Void Bolts in PvP combat. World PvP Quests The Unseen and Order of the Eye quests (the ones without other players as targets) in Iron Pine Peak and Shimmersand have their objective counts increased to bring them more in line with the time it takes to complete the Stillmoor quests. World PvP Quests Genuine Firebrand, Firebrand's Source Additional Firebrand Power Sources have been added to the southern area of Mage's Mark like the quest always claimed there to be. PVP ITEMIZATION 1.4 will introduce a number of changes to make acquiring PvP gear more enjoyable. Players will now be able to upgrade PvP store items more frequently without needing to hoard Favor to purchase high rank items. Prestige Rank 7 and 8 are now available. New armor sets are available in Meridian and Sanctum. Rank 7 and 8 Armor and Weapons can be purchased with Marks of Retribution. Converted the costs on rank 3/4 and 5/6 Armor and Weapons to use Marks of Retribution and require the previous set's items to purchase the upgrade. Changed the overall cost of purchasing all of rank 1 through 6 sets to equal the previous cost of purchasing a rank 5 or 6 set. Completing weekly PvP quests now grants additional Marks of Retribution, and closing PvP Rifts have an additional chance of rewarding these. Marks of Retribution are obtained for 1600 Favor from PvP vendors in Meridian and Sanctum. Wands, Totems, Shields and Bucklers are now available from the Favor merchants in Meridian and Sanctum. Condensed the total amount of Favor Set merchants in Meridian and Sanctum. Honored and Revered-level rewards are now available on The Unseen and The Order of the Eye vendors in Meridian and Sanctum. Synergy Crystals are now available for ranks 3/4, 5/6, and 7/8 armor sets from The Unseen and The Order of the Eye Quartermasters. Rank 7 and 8 PvP armor is no longer filtered to show only your calling on the vendors in Meridian and Sanctum. ITEMS Healing Potions and Tonics from Apothecaries are now on a separate cooldown from Mana Potions and Tonics. The following items are on the same cooldown as Mana Potions and Tonics now, and won't be triggered by Healing items Olde Tablet, Ageless Tablet, Elder Tablet, Timeworn Tablet, and Ancient Tablet. Jon Tom's Pauldrons now have Dexterity on them. Gloves of Glowing Light stats fixed to be more Mage-appropriate. The Banner of Zeal has been restored to its previous - correct - graphic. Damage messages from the Crystallized Ember and the Burning Planar Shard now appear properly in combat logs. Dark Shadow Tunic Renamed to Dark Shadow Leggings so you're not trying to wear a shirt as pants. The following Artifact items have been upgraded to Rare quality to reflect the rate at which they drop - their actual drop chance has not been increased Hook of Fairn the Ferocious, Self-Replicating Ring, Crispy Fried Fae Gizzard Recipe. Totem of Overgrowth The tooltip now specifies that this item only works on healing abilities. Way of Water now properly procs. Vanishing Empyreal Gem Increased the proc rate from this item. Fixed Breath of the Abyssal and several other item effect so they no longer get removed if you teleport or zone into instances with these items equipped. Fixed a typo with Rasmolov's Riftblade Crystal. It wasn't 'Riftbladd', we swear! Gloamsilk Poison No longer scales with Spell Power, and cannot proc more than once per second. Scrolling combat text now displays a correct icon for the Sacred Heirloom of Eth. Fixed a bug where some set item tooltips were not displaying correctly. CRAFTING New recipes are available on the Armorsmith, Outfitter, Weaponsmith, and Artificer artisan store merchants. These are new Epic crafted items with set bonuses. Each set includes 2 pieces of armor, 1 weapon, and 1 ring to complete the set. Recipes can be purchased for Plaques. Recipes for new materials are available from the various profession trainers for 20 platinum - Enchanted Shadethorn Lumber, Tempered Orichalcum Bar, Steel-Stitched Leather, Bolt of Radiant Witchweave, and Infinite Essence. Each recipe has a 24 hour cooldown and are used in new production recipes. Crafting trainers now sell new reagents needed for the new recipes Ethereal Flux, Magical Oil, Enchanted Lacquer, and Endless Dust. Foraging trainers now sell reagents. Adrenalite, Etherialite, Vitalium, Saintstone, and Thiefstone Augments that require 150 skill or above no longer drop from Rifts and related encounters. They are now only received from supply bags, quests, crafters, or from merchants in some cases. New Artificer recipe Blazing Powerstone, purchasable from trainers at 285 Artificer skill. Usable on main-hand weapons and adds 200 Spell Power for 4 hours. New Weaponsmith recipe Exquisite Oilstone, purchasable from trainers at 285 Weaponsmith skill. Usable on 2-handed weapons and adds 10 melee weapon DPS for 4 hours. Crude Whetstone Now adds 2 melee weapon DPS for 4 hours. Coarse Whetstone Now adds 3 melee weapon DPS for 4 hours. Fine Whetstone Now adds 4 melee weapon DPS for 4 hours. Exquisite Whetstone Now adds 5 melee weapon DPS for 4 hours. Flawless and Pure Augments have received a stat boost and are available on the Apothecary Artisan store merchant. Flawless Augments cost 3 Apothecary Plaques. These recipes require new ingredients with cooldowns on use. Augmenting a crafted item can no longer fail. Dropped Augments that previously required 250 skill to apply now require 300. The exceptions to this are Saintstone, Adrenalite, Etherialite, Vitalium, and Thiefstone, which all require 225. Pliable Griffon Hide, Lustrous Griffon Hide, Brilliant Harpy Feather, and Luminous Harpy Feather now require 300 skill. Fixed Augment items getting 'locked' if you closed a crafting window with the ESC key. Apothecaries can now salvage Planar Essences. These break down into planar dusts as well as new ingredients used in Augment recipes. The dropped recipe for Platinum Choker, and its associated item, have been renamed to Ornate Platinum Choker. This does not affect the Platinum Choker recipe available from the crafting trainers, which is actually a different item. Mighty Brightsurge Vial now requires only 1 Twilight Bloom to craft, rather than 2. Healing Philters are now actually useable at the level stated on the item. Reinforced Leather Hood and Shaleweave Handwraps now require 190 Outfitter skill to craft. Reinforced Leather Belt now requires 210 Outfitting skill to craft. This is to fix a previous inconsistency where the learned recipes required 225 skill while the recipe scroll items stated 190 and 210. The recipes for Steel Spaulders, Steel Sabatons, and Steel Vambraces now require 150 skill to learn. Salvaging Shimmering Opal Gorgets now yields Copper Bars instead of Tin. The icon for Rugged Fabric has been changed so it no longer looks like Witchweave. Fixed some versions of the Combatant's Bow and Aristocrat's Long Rifle not being Runebreakable. Dragonslayer Shroud can now be Runebroken. Blazing Recondite Rune and Blazing Recondite Runeshard recipes now create the right item. Made required item levels more consistent for Blazing Indomitable Runeshard - an item of level 48 - and Incandescent Indomitable Runeshard - an item of level 50. Corrected the Freemarch version of the Apothecary Supply Run quest from taking Rotting Canines from your inventory when abandoning the quest. These items should only be removed on a successful quest turn-in. Fixed some typo issues related to Blazing Wisdom, Intelligence, Strength, and Dexterity Runes/Runeshards. Refurbished Mathosian Armor can no longer be Augmented. Salvaging Artificer-crafted rings that contain gemstones now yield more Iridescent Powder, Gemstone Fragments, Clear Crystals, and Glimmering Fragments, and these items appear much more frequently. Apothecary recipes using consumable items from Rifts have been updated to reflect the changes to the ranks and level ranges of these items. You can now preview wearable items made from recipes off of crafting skill trainers. ACHIEVEMENTS The Achievements window now allows you to see what rewards you receive for completing a selected achievement. ART AND AUDIO Toned down the number of visual effects that display during large combat situations. Added an audio cue to the confirmation popup when you are invited to a group. Added new sound effects to role changes. The sounds of Tartagon mount footsteps have been slightly lowered in volume to a more appropriate level. Adjusted the footstep sounds of the Vaiyuu mounts to better match their run animations. Valmera mounts are not quite so ninja-silent at idle and while running. Turned down the volume on river and waterfall ambient sound. Rockier rock visuals for more treacherous terrain! New sound effects added for characters dropping to the ground from high places. Fixed a rare animation twitch when transitioning between channeled abilities and those with standard casting times. COMMANDS AND MACROS Characters can now have up to fifty macros each. You can now drag items and abilities into the Macro Commands field to insert their names into a macro. A slash-command glossary has been added to the Macro window to better explain some of the many slash commands in the game. Ground target items and abilities should now work properly as part of a macro. The /leader command should no longer fail with the "Invalid Target" message when the leader has a party member targeted. UI/SETTINGS You can now customize overhead nameplate colors for various types of players and NPCs via the Settings panel. Alongside the ability to set new custom colors for group and raid members, the default color for group, raid, and guild member overhead nameplates has returned to green. This can be customized at any time via the Settings panel under Interface. Moveable notification popups! You can now move previously un-movable popup or confirmation windows that appear on screen, such as Warfront or Dungeon queue join/decline notifications. There is now a "Take All" button when reading mail with attachments. Also touched up the Mail UI buttons in general. Added a button that allows you to "take all attachments from all mail items" in your inbox. The Abilities panel now sorts by category and in alphabetical order. A warning icon will now appear on your pet portrait if your pet is capped at a lower level than your character. On-screen messages for quests, errors, raid warnings, and broadcasts are now moveable via the Edit Layout system. Fixed buff/debuff tooltips not displaying a description of the effect. Added new quest indicators for daily PvP quests and World Event quests - including minimap icons, overhead icons, cursors, all that jazz! Fixed guild quest icons showing up as 'low level quests'. New characters will have all minimap icons enabled except for 'Show Low Level Quests' by default. Calling Trainers for other Callings will no longer be displayed on your minimap. Character window sections will now only become visible once your character has something to show in that section, to prevent information overload with a bunch of sections that aren't relevant to your character at the time. Ex Gaining Notoriety will cause the Notoriety section to appear, adding a companion pet will trigger the Companions section to appear. etc. Added a 'help' button to the Soul Tree window to bring up the Soul Tree tip window at any time. When you have a Notoriety capped, the bar now actually looks full rather than empty. Opening the split stack option now hides item tooltips to prevent overlap. Fixed tooltips appearing in the top left corner if you teleported while a tooltip was being displayed. Auction House Fixed a bug in the Usable Only checkbox so that auction results are displayed correctly (less blank pages and half-filled pages all around). Optimized the Guild Roster pane to handle showing offline members for very large guilds without breaking things. I'm looking at you, Epic. The Achievement window now properly updates for exploration achievements when entering new areas. Using the ESC key to cancel an in-progress chat window message no longer cancels the resurrection confirmation window. Chat messages for bonus Favor awards have been removed to cut back on chatspam. Bonus Planarite earned is still displayed. Escort quests no longer have the 'share' button shown in the quest log - these are handled by sharing to the group when the quest is first accepted. Quests that require you to collect or craft single items as quest objectives no longer display "0/1" at the end of the objective. Added new loading screen tips to better highlight many new features added since launch. Auction House "no results" messages now shown in the search results area when no items are listed matching the search term. Error messaging is now more descriptive when you fail to use an ability because you lack a required item. Fixed a rare case where the client would always select the same player when mouse-picking targets. Map waypoints are now cleared on logout. CLIENT When combat logging to a text file is enabled, the Rift client will no longer open and close the log file for every line written. Instead, it will leave the file open and flush new data every half second. The interval for flushes can be tuned in rift.cfg with the CombatLogFileFlushInterval value.
https://w.atwiki.jp/fallout2/pages/39.html
############################################################# # Message File ACVillgr.msg # # # # Body Type NAROBE # # Combat AI Flee # # Weapons None # # HP 20 # # Skills to note None # # # # Log # # # # Created December 01, 1997 # # # # Updated # ############################################################# ############################################################# # The following lines are for describing the NPC when # # glanced and and examined. # ############################################################# {100}{}{You see a male villager.} {101}{}{You see a female villager.} ############################################################# # The following lines are for the dialog which the NPC # # says. This will be disorganized because of the Design # # Tool. # ############################################################# {150}{}{A kindly member of your village.} {151}{}{[TALK]} {152}{}{Hello! I hear you are the Chosen One. Now, perhaps, our village can be saved.} {153}{}{Can you tell me where I can find more healing powder?} {154}{}{What can you tell me of the traders who trade with us?} {155}{}{It is good to see you, but I must be going.} {156}{}{Gods protect you on your journey.} {157}{}{I do have a question for you.} {158}{}{Goodbye, my friend.} {159}{}{Go see Hakunin in the north corner of the village. He can help you.} {160}{}{Thank you. Goodbye.} {161}{}{Oh, it s not my place to deal with the traders. Talk to Mynoc, the guardian of the great bridge. He sees them all.} {162}{}{Thank you. Goodbye.} {163}{}{Could you tell me where the great bridge is located?} {164}{}{One more question, if I may.} {165}{}{Good joke, Chosen One! You know where it is. That way -- to the south.} {166}{}{Thank you. Goodbye.} {167}{}{One more question, if I may.} {168}{}{Of course, what is it?} {169}{}{Could you tell me where I can find some healing herbs?} {170}{}{What can you tell me of the traders who trade with us?} {171}{}{Never mind.} {172}{}{Oh gods -- may the spirit of the Founder guide you. If you re the Chosen One, we re going to need it.} {173}{}{Uun Ga.} {174}{}{Have a safe journey.} {175}{}{????} {176}{}{We re doomed! You have failed your quest.} {177}{}{You cannot continue like this.} {180}{}{You are a traitor to your own people.} {181}{}{Why do you do this?} {182}{}{You are evil. The Chosen One is evil!} {183}{}{They come to our village from the east, but their goods are poor.} {184}{}{Could you tell me where I can find some healing herbs?} {185}{}{Thank you. Goodbye.} {186}{}{One more question, if I may.} # Starting Dialog after 1st Hakunin Movie {300}{}{Hello, Chosen One. Nice to see you again. I pray that your holy quest is going well. Is there something I can help you with?} # Starting Dialog after 2nd Hakunin Movie {301}{}{Chosen One, our people are dying. You must hurry your search for the holy GECK. What may I do to aid you in this most holy of quests?} # Starting Dialog after 3rd Hakunin Movie {302}{}{We are running out of time, Chosen One. Please, finish your holy quest soon. We can not afford to wait much longer. If there s anythying I can do to help you to save us, let me know.} # Starting Dialog after 4th Hakunin Movie {303}{}{Chosen One, our village is almost dead... you re our only hope. Is there anything I could tell you that would aide you in our salvation?} ############################################################# # TELL - ME - ABOUTS # ############################################################# {1000}{}{Elder} {1001}{}{Founder} {1002}{}{Vault Dweller} {1003}{}{Arroyo} {1004}{}{Klamath} {1005}{}{Vault} {1006}{}{Chosen One} {1007}{}{Shaman} {1008}{}{Hakunin} {1009}{}{Healing Powder} {1010}{}{Bridge} {1011}{}{Mynoc} {1100}{}{The Elder is your mother and our leader.} {1101}{}{Our great ancestor who gave us knowledge.} {1102}{}{The first to fight and win over chaos.} {1103}{}{That would be our beautiful village.} {1104}{}{That s a trading outpost a few days east of here.} {1105}{}{The Vault is heaven.} {1106}{}{You are the Chosen One.} {1107}{}{He heals us with his herbs and magic. He is in the north part of our village.} {1108}{}{He heals us with his herbs and magic. He is in the north part of our village.} {1109}{}{It is a magic powder which will heal you, but will make you sleepy.} {1110}{}{The Great Bridge exits our village in the south.} {1111}{}{He guards the bridge leading into our village.}
https://w.atwiki.jp/vocaloidenglishlyric/pages/262.html
【Tags D Kuchibashi-P KuchibashiP tW Miku】 Original Music Title どういうことなの!? What Do You Mean?! \ What is this about?! (Dou Iu Koto Nano!?) Music Lyrics written, Voice edited by くちばしP (Kuchibashi-P) Music arranged by くちばしP (Kuchibashi-P) Singer 初音ミク (Hatsune Miku) Click here for the Japanese Lyrics English Lyrics (translated by ikuy398): My thought being troubled next to me is A pendulum clock swinging on a local solution It has put words embarrassing in a column And made a start on next puzzle Drawn with an abstruse equation Affection Machines called human meditate What do you mean? What do you mean? What do you like? What do you mean? What do you mean? That's not what I mean Don't you care about touching me on the shoulder? Ingredients of yours gathering inside me each time You are near at my hand, but I can't 'Cause I'm likely to break up even our friendship Love lyrics, machine sheep, go round Like or dislike questions, Let's check answers What do you mean? What do you mean? Who do you like? What do you mean? What do you mean? That's not what I mean What do you mean? What do you mean? What's your liking? What do you mean? What do you mean? Am I measuring up to you? If no depending on numbers, I wonder what I can convert the boredom into Suddenly I catch your eye and hide my sigh And then So I meditate on a machine called human What do you mean? What do you mean? What do you like? What do you mean? What do you mean? That's not what I mean What do you mean? What do you mean? Who do you like? What do you mean? What do you mean? Tell me everything What do you mean? What do you mean? For your smile What do you mean? What do you mean? I get co-occurred Tell me Romaji lyrics (transliterated by Terme): tonari de nayanderu watashi no shikou wa kyokushokai de yureru furikodokei hazukashii tango o tate ni narabe te tsugi no pazuru ni chakushushi ta tokoro nankai na shiki de egai ta aijou hito to iu kikai wa omoi haseru dou iu koto na no dou iu koto na no kimi wa nani ga suki? dou iu koto na no dou iu koto na no sonna koto ja nai kata ga fureru koto nan tomo omowa nai? sono tabi ni tamaru kimi no seibun sugu te ga todoku yo dakedo deki nai yuujou de sae mo kowashi te shimai sou de koi no uta karakuri-hitsuji maware suki kirai no mondai kotae awase dou iu koto na no dou iu koto na no kimi wa dare ga suki? dou iu koto na no dou iu koto na no sou iu imi ja nai dou iu koto na no dou iu koto na no kimi no konomi wa? dou iu koto na no dou iu koto na no watashi todoi te ru? suuji ni tayora nai naraba taikutsu o nan'ni kae reru darou fui ni me ga atte toiki kakusu soshite hito to iu kikai ni omoi haseru no ka dou iu koto na no dou iu koto na no kimi wa nani ga suki? dou iu koto na no dou iu koto na no sonna koto ja nai dou iu koto na no dou iu koto na no kimi wa dare ga suki? dou iu koto na no dou iu koto na no zenbu oshie te dou iu koto na no dou iu koto na no kimi no egao ni dou iu koto na no dou iu koto na no watashi kyouki suru oshie te ne
https://w.atwiki.jp/cohstatsjp/pages/242.html
Vehicle M1 57mm Anti Tank Gun Contents 1 M1 57mm Anti Tank Gun Veterancy 2Tactics 3History 4Built/Called In From 4.1 Motor Pool 4.2 Off-Map Combat Group 5Company Abilities 5.1 Field Repairs 6Vehicle Abilities 6.1 Vehicle Cover 6.2 Armor Piercing Shells 7Vehicle Weapons 7.1 57mm AT Gun M1 57mm Anti Tank Gun Health 390 Crew Size 3 Sight 45 Cost 280 Crew Health 70 Detection 0/0 Time 67 Crew Cover Heavy Hotkey ? Population 3 Crew Target Type infantry Target Type towed_gun Upkeep 8.928 M1 57mm Anti Tank Gun Veterancy [Expand][Hide] Accuracy 1.15 8 Vet-Exp Penetration 1.5 16 Vet-Exp Damage 1.25 32 Vet-Exp Tactics Place them behind sandbags and use an HMG team to back these up. The only thing that can get through such a defense is an artillery strike, massive tank spam, or a Panzer Elite infantry halftrack. If Munition permit, Try to time your AP round as soon as your AT gun deliver the first shot. If your face with a Tank encircling your AT tank, you can predict your enemy tank course and deploy it just before it arrive the predicted course. You can repair manned AT gun like tanks. So whenever you recapture or have damage AT gun ,always get your engineer to repair AT gun. They can last longer in the battlefield. You can reinforce your AT gun like infantry squads from either a building(HQ, FHQ and etc) or a half track. The airborne 57mm AT gun can be reinforce anywhere unlike the normal type. If your expected to face heavy armor always keep a minimum of 3 AT gun to withhold the Tank advances. If your enemy has some sort of artillery weapon( mortar, walking stuka and etc. When you engage your enemy do not leave your AT gun there. Move it to another position as it wont be long until your enemy would call for a bombardment. History First built and operated by the British. It wasn t until spring 1943, following the experience of the North African Campaign, the Infantry branch of the U.S. Army recognized the need to field a heavier antitank gun than the 37 mm M3. According to the Table of Organization and equipment from 26 May 1943, a regimental antitank company included nine 57 mm guns and each battalion had an antitank platoon with three guns giving a total of 18 guns per regiment. Dodge WC-62 / WC-63 6x6 1 1/2 ton trucks were issued as prime movers. By mid-1944 the M1 was the standard antitank gun of the U.S. infantry in the Western Front and outnumbered the M3 in Italy. Because of the unexpected adoption for service, the only ammunition type in production in the U.S. by mid-1943 was the AP ammunition. Only after the Normandy Campaign did the HE round reach battlefield (U.S. units were sometimes able to get a limited amount of HE ammunition from the British Army), and the canister shot was not seen in significant numbers until the end of the war. This limited the efficiency of the gun in the infantry support role. Also, APCR or APDS rounds were never developed. The U.S. Army also employed a limited number of British-built 6-ponders on carriage Mk 3, designed to fit into the Horsa glider. These guns were used to replace 37 mm pieces in the 82nd and the 101st airborne divisions before the Normandy airdrops. The M1 went out of service in the U.S. soon after the end of the war. Built/Called In From Motor Pool [Expand][Hide] Health 635 Target Type building Cost 24045 Critical Type building Time 112.5 Hotkey M Effects Primary Vehicle Production Structure. Deploys M8 Armored Cars, Halftracks and 57mm Anti Tank guns. ESeeStructure Motor Poolfor details. OR Off-Map Combat Group [Expand][Hide] Cost 800 Activation targeted Duration 0 Target tp_any Recharge 40 Hotkey Effects A small Reinforcement Division is available. ESeeAbility Off-Map Combat Groupfor details. Company Abilities Field Repairs [Expand][Hide] Cost 150 Activation timed Duration 20 Target tp_any Recharge 45 Hotkey Effects Crews will Repair their own Vehicles automatically. ESeeAbility Field Repairsfor details. Vehicle Abilities Vehicle Cover [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESeeAbility Vehicle Coverfor details. Armor Piercing Shells [Expand][Hide] Cost 50 Activation timed Duration 10 Target tp_any Recharge 45 Hotkey P Effects Fires high penetration Armor Piercing Shells for a short duration. ESeeAbility Armor Piercing Shellsfor details. Vehicle Weapons 57mm AT Gun [Expand][Hide] Weapon 57mm AT Gun SeeWeapon 57mm AT Gunfor details. Retrieved from http //coh-stats.com/Vehicle M1_57mm_Anti_Tank_Gun
https://w.atwiki.jp/fallout_jp/pages/677.html
# (210) Spatial script for your room #{100}{}{This door leads to your room. You have lived your entire life in this # room, until now. Your fellow Vault citizens have told you that they # will leave this room empty in your honor.} {100}{}{ こ の ド ア の 先 は 君 の 部 屋 だ 。 生 ま れ て か ら ず っ と こ の 部 屋 で 生 活 し て き た 。 だ が そ れ も 終 わ り だ 。 Vault で 暮 ら す 仲 間 た ち か ら は こ う 言 わ れ て い る 。 「 こ の 部 屋 は 空 け た ま ま に し て お く よ 。 な ん た っ て 君 が 暮 ら し て い た 部 屋 だ か ら な 。 」}